Integrated graphics core hdg 4400. Integrated graphics

Intel HD Graphics 4400 is a graphics chip integrated into intel processors Core i3, Core i5 (mobile) and Core i7 (mobile) generations Haswell (4 intel generation Core i).

Specifications

As standard for integrated solutions, HD Graphics 4400 cannot provide particularly impressive performance, although it cannot be called frankly weak either.

Maximum clock frequency, on which the video card can work, reaches 1150MHz, but given value is achieved only on the most powerful processors using this video core. Real numbers may be 50-100MHz lower (on laptops, operating frequencies may differ even more).

The graphics chip comes with a fairly large number of executive processors (20 pieces), which is very good for integrated graphics.

Memory

The amount of memory available to HD Graphics 4400 depends solely on the amount of RAM installed on the computer, as well as on the UEFI-BIOS settings, because the video card simply does not have its own memory.

The speed of the chip depends on the RAM frequency, if you decide to use Intel HD Graphics 4400 it is better not to use the slowest RAM. The maximum bus width is 128 bits.

In terms of API support, HD Graphics 4400 is doing well, but not perfect. The video card has full support for DirectX 11.1 and OpenGL 4.0, formally this will allow you to run the vast majority of games, but in reality everything is less rosy. Few games will run on integrated adapters without a natural slideshow.

For video editing and complex graphics rendering, the OpenCL 1.2 API and Intel Quick Sync are present. Although for such tasks it is recommended to use discrete video cards.

What tasks is the HD Graphics 4400 suitable for?

In addition to the standard tasks for integrated video cards, which include work in office programs and the use of an Internet browser, the graphics chip can surprise with other features.

The video adapter will be able to please with the ability to play movies or videos in HD / FullHD / 2K resolution. Alas, for 4K content, this video card does not have enough performance. You can start such a movie, but it will slow down and freeze.

With games, everything is very ambiguous. Although HD Graphics 4400 has full support for DirectX 11.1, you may not dream of comfortable work of projects using this API. Even with the fastest RAM, the graphics card will not have enough performance for the latest in the gaming industry.

Intel HD Graphics 4400 will handle most games from 2012 or 2013. As for modern games, it will be possible to launch some undemanding projects, albeit with minimal settings.

For retrogaming, the chip is quite suitable, because old games do not impose exorbitant requirements on the video card. Therefore, fans of the classics will not have to shell out money for a powerful graphics card.

Although HD Graphics allows you to work in professional editing software, you won't be able to do it with the necessary comfort. Such programs will run too slowly.

There is no way to get even a slight overclocking. The only thing that is available in this video card is Turbo Boost technology, which automatically increases the frequency of the chip when there is a heavy load on it. But no one bothers you to overclock the RAM, so you can get at least a small, but quite tangible increase in adapter performance.

Drivers

Intel has released a pretty good driver for Windows, although it is inferior software for nvidia graphics cards or AMD.

Installing the driver on Windows should not cause problems even for inexperienced users. You can download it from the official Intel website, the installation is the usual following instructions.

FROM linux distributions everything is more difficult. There are two drivers: proprietary (developed by Intel) and free (developed by the community). The proprietary driver is supported only on some distributions and is installed separately, the free driver is used by default in Linux, and its installation is not required.

HD 4400 or discrete solution?

The performance of Intel HD Graphics 4400 is at the level of Nvidia GT 610 or GT 520. Comparison with video cards of a more powerful class does not make sense, they are more productive than this graphics chip.

If you already have a processor with an integrated Intel HD Graphics 4400 graphics card, you shouldn't buy a GT 610-level "plug", you will literally replace the "awl for soap". If you buy an external video card, then it must be at least the level of the GTX 750ti.

Overall, the HD 4400 is an excellent solution for a multimedia computer or media center. For gaming, you'll have to fork out for a powerful discrete graphics card.

Intel HD Graphics is graphics card, which is built into Pentium and Celeron processors. Using Turbo Boost technology, this graphics card can operate at different frequencies. The performance of a video card directly depends on its model.

Basically, integrated graphics such as Intel HD Graphics are inherent in business-class notebooks. These are laptops that are designed exclusively for work and usually contain a complete package of applications Microsoft Office... They also work seamlessly with applications and programs that do not require a lot of resources. You can safely "wander" on the Internet on them.

As for games on such laptops, this is a little more complicated. One of the main parameters for games is the frame rate per second. If this indicator is below 30, then you will not be able to play normally. Since the game will start to slow down, twitch and only spoil your nerves. Advanced gamers believe that this indicator should be at least 50, then your game will just "fly". Now, in fact, let's move on to specifics, and consider which games can be played on laptops with the video cards described below.

AMD Radeon R4 Graphics which games will play?

AMD Radeon R4 Graphics is a video card that is on the same level with intel graphics cards HD Graphics. It is characterized by a low operating frequency and a small number of streaming processes. If games will run on such a video card, then only on the most low settings with minimum resolution.

So, without any problems it will be possible to play such games:

  • Trackmania Nations Forever;
  • Sims 4;
  • FIFA 14;
  • Anno 2070;
  • BioShock Infinite;
  • Call of Duty 2;
  • Counter-Strike: GO;
  • Tomb Raider;
  • Dota 2;
  • GTA (5 part).

Intel HD Graphics 2500 which games will pull?

Intel HD Graphics 2500 - this video card is characterized by low performance, which means it is suitable for games that do not require large resources. She can easily pull the following games, but again at the most minimal settings:

  • Star Craft II;
  • Dead Space 3;
  • FIFA 13;
  • F1 2012;
  • Counter-Strike: GO;
  • Supreme Commander;
  • Crysis - GPU Benchmark;
  • Guild Wars 2;
  • Need for Speed;
  • Warface.

Intel HD Graphics 3000 which games are coming?

Intel HD Graphics 3000 is a graphics card that gives a head start to its predecessors in terms of performance. And it has 12 computing units in its arsenal. The parameters of this video card already allow you to play games without problems at low and medium settings, and which ones, we will see below:

  • Batham;
  • Bioshock 2;
  • Starcraft 2;
  • Call duty 2;
  • Hawx;
  • Dawn War 2;
  • Anno 1404;
  • Dragon Origins;
  • GRID: Autosport;
  • Batman: Arkham Origins;
  • FIFA 14;
  • Torchlight 2;
  • Counter Strike;
  • Diablo III;
  • Dota 2;
  • Dirt 3;
  • Total War 2;
  • Left4Dead;
  • Trackmania Nations Forever;
  • Half Life 2;
  • Quake 4;
  • World of Tanks.

And this is not the whole list of games that this video card supports.

Intel HD Graphics 4400 which games will run?

Intel HD Graphics 4400 is a graphics card that is characterized by good performance, which significantly exceeds the performance of its predecessors. It is already equipped with 20 computing units. You can play many games with such a video card, but we will consider only the main ones:

  • Anno 1404;
  • F1 2014;
  • FIFA 14;
  • GRID: Autosport;
  • Call Of Duty;
  • Dota 2;
  • Total War 2;
  • Diablo III;
  • StarCraft 2;
  • Torchlight 2;
  • Tomb Raider.

Intel HD Graphics 5500 which games will run?

Intel HD Graphics 5500 is a graphics card that was designed to be embedded in Broadwell chips. It also came in conjunction with some models of the Core i5 and i7 line of processors. The frequency of this video card reaches 950 MHz. The card was released at the beginning of 2015, it is new and quite powerful, which means it can easily handle such games:

  • FIFA 16;
  • World of Warships;
  • Metal Gear Solid V;
  • Dirt Rally;
  • Call of Duty;
  • Civilization: Beyond Earth;
  • F1 2014;
  • Battlefield: Bad Company 2;
  • GRID: Autosport;
  • Tomb Raider;
  • Counter-Strike: GO;
  • Mafia 2;
  • Resident Evil 5;
  • StarCraft II.

We hope that our review of these video cards will save you time when choosing a game, and maybe even a video card.

We continue our series of articles on graphics embedded in modern processors Intel. Today we have Intel HD Graphics 4200/4400/4600 on our agenda.

Such a graphics core is built into the Haswell line of processors - which ones, you can see in.

The base clock speed for the 4200 and 4400 graphics is 200 MHz, for the 4600 - 400 MHz, however, since the chip supports Turbo Boost technology, depending on the task, it can increase to 1350 MHz. Intel HD Graphics 4200/4400/4600 support DirectX 11.1, so you can theoretically run the latest games on them. Why theoretically - yes, because it is built-in, so it won't do much. These graphics cards also support Shader 5.0, OpenCL 1.2 and OpenGL 4.0, as well as an advanced 4K video decoder.

By the way, Intel HD Graphics 4600 can be compared with NVIDIA GeForce GT 620M or AMD Radeon HD 6570. It is installed mainly in core processors i7.

Intel HD Graphics 4400 can be found for the most part in low power processors. Performance can be compared to AMD Radeon HD 7610M or NVIDIA GeForce GT 520MX.

Intel HD Graphics 4200 can also be found on ULV processors. She is the least productive of the three. Performance is comparable to the Radeon HD 7550M and is not far behind Intel HD Graphics for Haswell processors.

The predecessor of these graphics cards, 20% less productive. She, by the way, has only 16 executive devices, while our today's heroine already has 20. Shader processors - 80.

Now, with regards to games on Intel HD Graphics 4200/4400/4600. For the most part, the last two are more or less suitable for them. The test results also depend on the processor. We've got i7-4500U with 4400 graphics and i7-4700HQ with 4600.

Aliens vs. Predator

High settings:
4400 - 10.2 fps
4600 — 13,6
Not playable.

Low settings, resolution - 800x480:
4400 — 69,3
4600 — 103,4
Already a completely different picture. You can play quite comfortably.

Batman: Arkham Asylum GOTY Edition

High settings:
4400 — 26,6
4600 — 41,2
Playable in both cases, but with slight lags.

Low settings, 800x480:
4400 — 105,2
4600 — 196,3
Generally great.

Crysis: Warhead x64

High settings:
4400 — 9,8
4600 — 14,6
Do not play in any way. But it is not surprising either.

Low settings, 720x480:
4400 — 106,0
4600 — 156,8
As you can see, you can play with great comfort.

High settings:
4400 — 12,5
4600 — 15,1
Better not to try.

Low settings, 720x480:
4400 — 33,9
4600 — 50,9
You can play.

Far cry 2

High settings:
4400 — 17,1
4600 — 27,2
On the first one you can take a chance, of course. But the result will be so-so. On the second - everything is more or less.

Low settings, 800x480:
4400 — 42,6
4600 — 89,8
Already good.

Metro 2033

High settings:
4400 — 6,5
4600 — 9,8
It's all very sad.

Low settings, 1024x768:
4400 — 24,4
4600 — 46,5
You can play, but carefully, especially on the first.

Write in the comments those games that you can play on Intel HD Graphics 4200/4400/4600 - we will add them to the comparison.

Part 19: Intel HDG 4400/4600 and NVIDIA GeForce GT 740M / 750M in a portable environment

We have already got acquainted with Intel HD Graphics 4600 in the performance of the top-end Core i7-4770K, however, firstly, the company also has weaker options for the implementation of the 20-pipe GT2 graphics core, and secondly, as recent experience has proven, performance in games in practice, it also depends on the processor part - even when we use solutions that are so weak from the point of view of the 3D market as integrated ones. Well, the question of comparing the latter with lower discrete GPUs is also important, especially since the same laptops often do not give too much freedom in choosing configurations. The beauty of desktops is still that there you can make at least a "balanced", at least any unbalanced system - any whim of the user's choice. Not so in laptops. As we already wrote, it is difficult to purchase one on a top processor, but without discrete graphics: there are such models, but there are quite a few of them. Moreover, this is also not very similar to caring for gamers - many manufacturers put in such laptops, albeit discrete, but junior mobile solutions that do not differ in any record performance. Find a laptop with a processor entry level, but powerful video is all the more difficult. But in this segment there is often a choice between the lowest discrete and the middle (or highest) integrate. Whether he is needed in our time is an interesting question. And in general - information on new platform not enough for now, so any unnecessary will not be. Today's article is designed to increase its number, giving some ground for thought :)

Testbed configuration

CPUVideo
i7-3517U / HDG 4000Core i7-3517UIGP
i7-4500U / HDG 4400Core i7-4500UIGP
i7-4500U / GT 740MCore i7-4500UGeForce GT 740M
i5-3210M / GT 640MCore i5-3210MGeForce GT 640M
i7-4700HQ / HDG 4600Core i7-4700HQIGP
i7-4700HQ / GT 750MCore i7-4700HQGeForce GT 750M
i7-4770K / HDG 4600Core i7-4770KIGP

Let's start with the general plan - processor and video. There will be seven such bundles today. The most interesting four will be provided by a pair of brand new ASUS notebooks, game tests on which we "ran" twice: using an integrated video core and a discrete video adapter. System based Intel Core The i7-4700HQ does not raise any special questions - it is a mid-level quad-core processor, which the GeForce GT 750M may come in handy. More curious is the selection work of the company's engineers on the Core i7-4500U: in fact, this is a 15-watt "system in a package" (SiP), that is, the actual processor part here has low performance. But even this is not more important, but the fact that Intel uses similar decisions paired with discrete graphics were not supposed at all, so the processor does not have a "full" PCIe 3.0 x16 interface in principle. What there is is a PCIe 2.0 controller for connecting any peripherals, some of the lines of which can be combined into one x4 "slot". It is clear that there is no special dependence of performance on the width of the interface now, since any interface is several times slower than local memory, and as soon as the GPU stops grabbing it, the "brakes" will begin in any case, but ... Eight from the "canonically correct" PCIe together with a slower dual-core central processing unit may have an impact.

We need the rest of the test participants mainly for comparison with these. The Core i7-4770K has formally the same HDG 4600 graphics core as the 4700HQ, but faster CPU cores, so it's curious to see how this affects. We need a Core i7-3517U with HDG 4000 for comparison with a 4500U paired with an integrated HDG 4400, which we have not met before. Note, by the way, that despite the similarity in performance characteristics and the 4500U's architectural advantage, it performs worse with processor tests than the "old man" - 15 W affects the entire chip, where the chipset was placed, versus 17 W of the 3517U only for itself. ... However, this is a separate topic. The graphics core, at least, should be more productive, so let's evaluate its impact.

And still it is necessary to compare with someone (except integrated solutions) and the average mobile discrete NVIDIA GT 700M line. What are the 740M and 750M? Despite the beautiful and modern name, "modern" in the solutions announced on April 1 of this year, there is only one. In practice, the same GK107 chip (384 CUDA processors) is used as in the 640M / 650M (as well as their desktop namesakes). And, unfortunately, despite the support for GDDR5, most laptop manufacturers have used and are using a slower DDR3 in tandem with them. In general, in fact, the difference is only in the official clock frequencies: if the 640M had 625 MHz for the chip and 900 MHz for the memory, then for the 740M, 810 MHz is already declared for the chip at the same memory frequency, and in the 750M the first one can work at 967 MHz. and the memory frequency (when using DDR3) is increased to 1000 MHz. In practice, however, official specifications are not always met, which a potential buyer can find out only by ceasing to be a potential buyer (or by browsing a bunch of forums, if we are talking about a model that has been on sale for some time and has received a sufficient number of reviews). In general, in order to avoid unfulfilled expectations, the 740M can be considered a solution of the same class as the 650M or the old 560M, and the 750M is a level of the above solutions, but, nevertheless, weaker than the 660M, since the latter was usually supplied with GDDR5 ... However, this primarily concerns the abstract power of the GPU, but the real gaming performance may also be processor dependent. As a reminder, we tested the 740M in conjunction with the Core i7-4500U, and, among other things, on a "narrow" bus (see above). Whether it will be able to overtake at least the GT 640M in such conditions is an interesting question. And to answer it, we took the results we have of such a video adapter paired with a Core i5-3210M. It is also far from the fastest processor, but to a lesser extent "crushed" by the thermal package, and the video adapter is connected to it in a "regular" way. So let's see how all this affects.

CPUCore i7-3517UCore i7-4500UCore i5-3210MCore i7-4700HQCore i7-4770K
Kernel nameIvy Bridge DCHaswell DCIvy Bridge DCHaswell QCHaswell QC
Number of cores / threads2/4 2/4 2/4 4/8 4/8
Core frequency (std / max), GHz1,9/3,0 1,8/3,0 2,5/3,1 2,4/3,4 3,5/3,9
L3 cache, MiB4 4 3 6 8
RAM2 × DDR3-16002 × DDR3-16002 × DDR3-16002 × DDR3-16002 × DDR3-1600
Video coreHDG 4000HDG 4400HDG 4000HDG 4600HDG 4600
# Of GPUs64 80 64 80 80
Video frequency (std / max), MHz350/1150 200/1100 650/1100 400/1200 350/1250
TDP, W17 15 35 47 84

And in this table, we have collected the main performance characteristics of the four processors we use. Including the graphics cores integrated into them. For clarity. For her, the results of the i5-3210M together with the HDG 4000 would be useful, but somehow we did not think about it when we tested a laptop based on it :)

Aliens vs. Predator

First of all, this is a video stress test, which, as we can see, in all current versions in this mode does not allow obtaining an acceptable frame rate. However, the discrete GPU based on the GK107 is much closer to the lower comfort limit than the average Intel IGP version - but only if nothing bothers them: it is significant that the 740M paired with a weak processor lagged behind the HDG 4600 in a less clamped processor for reasons of compactness and energy saving. At the same time, a weak dependence of the same HDG 4600 on the processor is noticeable (and no wonder - with such a load on the graphics), as well as a noticeable progress even in the weak HDG 4400 (below - only the tablet 4200) compared to the old HDG 4000 in processors of the same class.

Decreasing the settings, as usual, increases processor dependence and decreases the difference between graphics solutions. It also shows that in some cases discrete graphics can be completely useless: 4500U with integrated video is faster than discrete. But in general, we have a case when any of the subjects is already enough to somehow get acquainted with the game.

Batman: Arkham Asylum GOTY Edition

As we have already noted more than once, the engine is so old and "lightweight" that its processor dependence manifests itself even when using graphics system poor performance. And the victory of the GT 740M over the HDG 4400 is actually from the same opera: do not forget that the 4500U has a 15 W limit for all components in total, so if you remove the GPU heating, the CPU starts to work faster. However, not as fast as it might have been expected based on the information about the video chip itself: this is just the level of HDG 4600 in "normal" processors. And, which is indicative, the "old" GT 640M with the same chip, but with lower frequencies and a mobile, not ultramobile Core, is more than one and a half times faster. 4400 here turned out to be slower than 4000, but we think everyone has already guessed the reasons for this on their own.

Well, old games with low quality settings can already be played on anything. Moreover, the specificity of many game engines is such that with "light" settings, the processor load actually drops. True, it makes us think that 85.2 FPS is the result of not only the Core i5-3517U (after all, four-thread and capable of raising the frequency almost to the desktop level in good circumstances) with the older HDG 4000 video core in that generation, but also Pentium G2130, which used the youngest video core. And while this state of affairs persists, budget desktops in the role as if gaming systems will not die. Even in completely non-playable configurations :)

Crysis: Warhead x64

Although Crysis cannot be called the latest achievement in the gaming industry, it is too tough for the younger discrete (not to mention integrated solutions). So the layout resembles the one we saw above in AvP.

But the minimum quality mode is easier in it than in the aforementioned game, and the load balance still remains biased towards video. And, for once, the 740M turned out to be a little faster than the 640M - with the same processors, this should always be, but ... No need to use discrete graphics in conditions not intended for her :)

F1 2010

After a couple of years of using this test, it finally started to work "honestly" on the part of Intel integrated solutions. However, it is so slow that there is no one to experience the joy of it except for the testers :) GT 750M, paired with a "good" processor, allows playing this game. new version circuit races in the "not new" resolution of 1680 × 1050 and with good quality pictures in general.

Low quality mode "gave up" and ultra mobile solutions. The result would have been higher, if it were not for the engine's “dislike” of highly integrated solutions, which has been repeatedly mentioned - it has high requirements for both the CPU and the GPU, so adding any discrete video card (even slower than an integrated GPU) to Intel processors dramatically improves the state of affairs. Including - in a clinical case: when added to a low-power processor without a "full" PCIe x16.

Far cry 2

HDG 4600 can somehow exceed 30 FPS only when paired with a top processor (the ability to utilize the resources of the CPU part with this engine makes the developers of many more modern projects blush), but the GT 740M was able to do this even when paired with a Core i7- 4500U - because he himself is faster, and took off the stranglehold from the latter. Very significant! But it doesn't matter: as we can see, the GT 640M is much better (and much better) paired with a "normal" laptop processor.

As we have already noted, in low quality mode the Dunia Engine drastically "loses" support for multithreading, and not only it, so the load on the processor in light mode actually decreases. Common wisdom says that in high-quality modes only the video card is important, and in lowgraphics only the processor is important, and many people still fervently believe in this. However, you cannot erase words from the song: the 740M, even paired with a weak processor, outperformed the 640M with a more powerful one. However, the processor part should not be neglected either: the quad-core Core i7 took the first places, and it doesn't matter with which video. Although, again, under the same conditions, the HDG 4600 delivers a lower frame rate than the GT 750M.

Metro 2033

Another stress test for video. However, another illustration of the fact that video may not help with a weak processor part: the superiority of GT 740M over HDG 4400 when using 4500U is only nominal, and more powerful processors provide a higher frame rate even without discrete video. However, even when using mid-low discrete GPUs, the performance of such solutions is still insufficient for practical application... Fundamentally.

The skepticism we expressed last time about the usefulness of a powerful video core paired with a low-power processor, it would seem, did not come true. However, this is only at first glance: it is obvious that even here an impressive increase in results paired with the GT 740M Core i7-4500U demonstrates only because such a discrete “unloads” the processor itself. But all the same - the absolute result does not boggle the imagination, since the same i7-4700HQ is faster already paired with integrated video.

Summary results

Let's try to assess the situation in general, for which we will use diagrams with average results for a group of tests / applications. The results are given in points, 100 points are taken as the performance of the Core i7-3517U with HDG 4000 (as the slowest of the tested solutions).

It's a pity that we haven't been able to get acquainted with the older IGP Intel modifications yet. HDG 4600 is not one of those: it is still noticeably slower than more or less decent GPUs - as we can see, the GT 750M is 1.5 times faster. On the other hand, it is also easy to prove the uselessness of discrete video in laptops: the main thing is to choose the right test configurations;) One has only to test some GT 740M (there are suspicions that in such conditions 750M and more quick decisions will not be much better) paired with a low-power processor and ... it turns out that this level of performance is achievable even with integrated graphics. This, of course, speaks not of the uselessness of the discrete itself, but of the meaninglessness of such configurations. Moreover, it makes no sense: the recommended retail price of the 4500U is higher than that of the 4700HQ. Of course, this is primarily due to the fundamentally different positioning of products - low power consumption costs money. And here it is much lower: 15 W versus about 50 (with a chipset). But the GT 740M (as well as the memory chips) is not powered by the holy spirit, and it costs money. In the end, that's what comes out. At the same time, as we can see, in games such a bundle does not outperform the single 4700HQ, and in all other applications it will definitely lose to it. In general, if you want something inexpensive dual-core, but with discrete, it makes sense to wait for the fall, when new notebooks on the Core i3 / i5 series "M" should appear on sale. Or do not wait if available suitable model last year's collection: as you can see, the "ivy" 3210M with the GT 640M is not modern, but quite adequate.

It is noteworthy that the interval of performance values \u200b\u200bin the two modes remains approximately the same, and the leader in both modes, as expected, is a bundle of Core i7-4700HQ with GeForce GT 750M. Although the superiority of the discrete solution over the integrated HDG 4600 is nominally less than in the 4500U / 740M pair, this is only because in this mode the performance of all components is already sufficient. And in the case of a junior processor, discrete video like pulls it to a decent level, but in fact, still, at the cost of losing all its advantages.

Total

The ability of laptop manufacturers to craft something strange and incomprehensible sometimes amazes even seasoned journalists. We have already written, I remember, about third-generation Core i3 laptops with discrete GeForce GT 610M running slower than the built-in core, now we are admiring how a processor, initially aimed at minimum power consumption, is added to a couple with a more voracious one than itself. video. Moreover, the final result still does not allow such a combination to be considered a game solution in the slightest degree. That is, as grandfather Lenin said: correct in form, but in essence a mockery... The reasons are clear: over the years, buyers have learned that gaming laptop there must be a discrete graphics card. Now they still have to understand that not every laptop can be turned into a gaming laptop by adding a discrete graphics card. This is the first thing. And secondly, at this point in time, not every discrete solution will be fundamentally better than an integrated one.

But in general, as we can see, decent lines of laptop GPUs can now easily and without straining cope with HDG. In any case, up to 4600 inclusive - we have not yet come across faster ones. On the other hand, one can hope that at least the GT 750M will be able to overtake them. Thus, its presence in laptops based on processors of the level of Core i7-4700HQ is quite justified, which is especially pleasing, given that manufacturers, by their own habit, are unlikely to give the opportunity to purchase a laptop on such a processor without a discrete video adapter - if so, let that at least it will not be useless :) Passionate gamers who seriously assume the use of modern gaming projects on a laptop, perhaps, should generally focus not on this, but on a higher segment - starting at least with the 765M.

In addition, today we managed to replenish our knowledge about HD Graphics. First, we tested 4600 not only in the top environment. It should be noted that the results turned out to be even slightly better than we expected: the difference between the 4700HQ and 4770K is about the same as between the 3770S and 3770K, despite the fact that the processors in the first pair differ more from each other. Secondly, today we got acquainted with the HDG 4400, which made an overall positive impression - as the name might suggest, this solution is faster than 4000, by about 10%. From a global point of view, one can welcome Intel's decision to divide the lineup by frequencies: in the third or second generation, 4200, 4400 and 4600 would be named the same, which could be misleading.

What else is left behind the scenes? The company's top graphics options with numbers 5000, 5100 and 5200. By the way, HDG 5000 is also found in relatively weak devices - for example, the Core i7-4550U, which is completely identical to the 4500U in terms of the processor component. So the ideal scenario would be to find some kind of laptop on it. Imperfect - to finally find at least something suitable. What we are planning to do in the near future :)

Intel's goal is that "low-end" discrete GPUs will simply become unnecessary - there is no point in competing with high-end discrete GPUs like the GTX 780M, Intel understands this very well too. But in this case, we get a graphics core that can perfectly cope with video playback, games, or connecting multiple displays on compact systems, ultrabooks or nettops. Intel has made significant improvements to the graphics core several times over the years, resulting in decent performance levels.

the ntel HD Graphics 4400 is a GT2 graphics card integrated into select 2013 low-voltage Intel Haswell processors. The relatively low base clock speed can be automatically increased with Turbo Boost technology. Depending on the processor model, the overclocking frequency differs, as well as the performance of the video card. Compared to the HD 4000, the graphics core has been heavily modified. The video card supports DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. It also features an improved decoder to accelerate 4K video decoding and QuickSync video encoding technology. Compared to the faster 4600, the 4400 has the same number of shaders, but runs at lower clock speeds.

Specifications

Intel HD Graphics 4400
Manufacturer
Intel
GPU
Haswell GT2
Microarchitecture
Haswell
Executive blocks
20
Clock frequency
200-1100 MHz
Video memory type
Used by rAM laptop
Power consumption
15 watts
DirectX
DirectX 11.1
Technology
22 n.m.

Synthetic tests

  • 3DMark 06: 5196
  • 3DMark 11(GPU performance) : 1735
  • Unigine Heaven 2.1(DirectX11 1280x1024) : 10.8 cd / s
  • 3DMark (2013) - Fire Strike Standard Graphics: 595

Game test results for mobile video cards may vary depending on laptop model and configuration

Game testing

Metro Last Light. The resolution is 1366x768 pixels, with the settings (DX10, medium) the average number of frames per second was 13 FPS. When the settings were raised to the high level (High, DX11, AFx16, AA), the FPS number was 9 FPS.

Tomb Raider. Graphics settings are medium (Medium, 1366x768.4xAF, FXAA) - 21 FPS, when the settings are increased to high (, High, 1366x768, 8xAF, FXAA), the average frame rate per second was 11 frames per second. At maximum graphics settings (1920x1080, Ultra, 8xAF, FXAA) -5 FPS.

Crysis 3. Graphics settings are average (Medium, 1366x768) 10 FPS. When the graphics settings were increased to High, the average FPS dropped to 5 FPS.

Battlefield 4. Graphics settings are average (Mediuml, AF, AA, 1366x768) 16 FPS, when the settings were increased to high (High, 1366 x 768, AA, AF), the average frame rate per second was 9.

Dead spase 3. The resolution is 1366x768 pixels, with the settings (medium, AF, AA) the average number of frames per second was 26 FPS. When the settings were raised to the high level (High, AF, AA), the number of FPS was 21 FPS. At maximum graphics settings (1920x1080, Very High, AF, AA), the number of FPS was 12.

Hitman: Absolution. At medium settings (DX9, Medium, AF, AA, 1366x768), the average FPS was 14. At high settings (DX11, High, SSAO, 2xMSAA, AF, 1366x768), the average number of frames per second was 4 FPS.

The Elder Scrolls V: Skyrim. Graphics settings are medium (Medium, 1366x768, AF, 4xAA) 16 FPS, when the settings are increased to high (High, 1366 x 768, 8xAA, 8xAF), the average frame rate per second is 10.

Did you like the article? To share with friends: