Guide to missions and orders in the garrison. Additional Casts and Seals of Forged Fate Ashran Weekly Quests


Missions and Orders are two types of quests in your garrison. Orders provide you with useful reagents and give you the opportunity to use the benefits of professions that you don’t even have. Missions are completed by your followers and reward them with experience, equipment, fan items, and even additional followers.

Garrison Orders

Many of your buildings support orders. They allow you to transform one type of resource into another, more useful one. Orders are a distinctive way to craft reagents, especially if you don't have that profession at all. You can build a building, complete bounties, get Draenor-quality materials, and then talk to an NPC who crafts actual equipment with those materials.

The number of possible orders to complete depends on the level of your building. At the first level - 7, at the second - 14, at the third - 20-21.

In general, the order takes about 4 hours to complete. As soon as the order appears, a clickable box will appear in your building, which contains the reagents.

Orders and awards
Many (but not all) buildings support orders. Below is a table that shows the buildings that support orders, what materials are needed for the order, and what you get as a result.

Building

materials
Completed order
Alchemy Lab Level 2
5 FrostweedAlchemical Catalyst
Barn, level 2

Trapped animal.
15 Raw animal hide , wild feast, Luxurious fur
Dwarven Bunker / Military Factory Level 2

20 Iron Horde Scraps, ilvl improvement items for allies ( Weapon Upgrade Token , Armor Upgrade Token)
Enchanting Pavilion Level 2

5 Draenic Dust
Shattered Time Crystal
Engineering workshop, level 2

2 True iron ore , 2 Blackrock Ore Parts of mechanisms
Forge Level 2

5 True iron ore Truesteel Ingot
Gem shop, level 2

5 Blackrock Ore Taladite Crystal
Gladiator's Shrine Level 2

50 broken bones from killing
Primal Combatant PvP Pack
Herb Garden Level 2

5 Draenic Seeds6 Nagrand Arrowbloom
Sawmill Level 2

10 Wood20
Scribe Workshop Level 2

2 Cyan dyeBattle colors
Lunarfall Mine / Frostwall Mine

5 Draenic Stone 5 Blackrock Ore
Tannery Level 2

5 Raw Beast Hide Shiny skin
Sewing shop, level 2

5 Luxurious FurPiece of magic cloth
Trading Post Level 2

5 random resources
20

Professional orders can also reward you with the following items: magic air , magic land, Magic Water , magic air .


Companions and orders
If you link to a professional building of the second or third level, you will have a chance to receive much more materials from orders. Some followers themselves have abilities that increase the effectiveness of the building. For example, Goldmane the Flayer as part of a second-level barn can provide 15 Raw Beast Hide .

Other followers have a random chance to acquire a profession-related ability when upgrading from Rare to Epic. You can also build the Tavern and - in fact - impose the necessary abilities on the followers.


Garrison missions

Missions provide you with garrison resources, fan items, experience for allies, and even potential gear. You can send your comrade-in-arms to complete any mission.

There are several factors that affect the success of a mission:

  • the level of your companion, as well as the quality of his equipment;
  • whether your follower has an ability that can withstand the threats in this mission;
When you open the mission table in the garrison, you will see a list of all your followers on the left side. If they have an ability or skill that can be useful in completing this mission, they will become more visible on the list. You can drag a follower to the mission interface to see the theoretical success rate without starting the mission itself.



Incomplete missions remain in your journal (separate from the quest log) for approximately 7 days. So don't worry if you miss something.

The duration of the missions is contrasting. Some of them are completed in half an hour, others - in a whole day. Usually, the higher the duration, the better the reward. Some missions require garrison resources to start. Some followers have abilities designed to shorten mission times (WowHead filter).

Mission types
There are several types:

    The first barracks level unlocks patrol-style missions. They reward at higher rates, provide rewards above normal.

    The third level of the tavern unlocks treasure hunt-style missions that reward you with extra gold.

    Item missions (described below) require 100 level followers.

Some missions are classified as grueling. This means that after completing them, the follower will not be able to complete other missions for some time.

Item missions
Some missions require followers to have a certain item level:

  • MP 615 missions require 630 MP from the player or follower:
  • MP 630 missions require 645 MP from the player or follower:
  • UP 645 missions reward you with epic equipment. For those who normally do Mythic raids, an additional 1000 gold is also included.
All of these missions are classified as rare; this means you won't be able to perform them every time your follower reaches the required item level. They are meant to give players a chance to get some epic items before the next raid tier comes out. There are many missions that do not require a certain PM from allies at all.

All of these quests require 3 followers and 8 hours to complete. There are some item missions that just reward you with gold and are completed much faster.

Awards
All missions reward followers with experience, and some of them also provide garrison resources or gold.



Currency

Companions

Items for the player

Reputation

fan items

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The extra roll mechanic introduced in Mists of Pandaria will continue in Warlords of Draenor. While farming Lesser Lucky Amulet is the only way to buy 3x Warforged Seal, there are several ways to get 3x Seal of Forged Fate in Warlords of Draenor that can be used in raids of the new expansion. Each of the 6 methods yields one print per week, which means you will need to use at least three of them.

1. Weekly quests in Ashran

3. Seal of Fate: Apexis Crystal

Another way to get a seal is to exchange for 1000x (quest). The main sources of Apexis Crystals are killing rarniks on Draenor, completing the "Strategic Assault" quest (800) and (1000) dailies. The disadvantage of this method is that at first you will need Apexis Crystals to build and improve buildings.

4. Seal of Destiny: Garrison Resources

If you have extra , you can exchange them for a seal (200 pts, Seal of Fate: Garrison Resources quest). As with Apexis Crystals, at first you will need resources for other purposes (buildings, missions, crafting materials). Resources can be obtained as a reward for quests and orders, as well as from rares on Draenor.

5. Seal of fate: honor

If you participate in PvP battles from time to time and have an extra 500x Honor Points, complete Seal of Fate: Honor in Ashran and get your seal. The most effective way to farm honor points is to fight on random battlefields and battles for Ashran.

6. Garrisons

There are two other ways to obtain Seal of Forged Fate through special garrison buildings.

Dwarven Bunker / Military Factory Level 3

By leveling up to the third level, you will receive one free in other ways, we advise you to hold it and not assign followers until the beginning of next week.

7. Small charms of luck now give not only additional rolls

If you have accumulated several thousand Small Lucky Amulet, I have good news for you! In addition to purchasing Warforged Sigils, which have had their weekly cap removed, you can now upgrade your equipment. Rare or superior quality MoP items can be upgraded 4 times, each upgrade costs 50 amulets. To upgrade an EP 4/4 item, you only need 200 amulets. The above changes have two main implications.

First, you'll be able to make extra rolls on each OO boss, gear up quickly, and kill Garrosh on Heroic or Mythic difficulty to get heirlooms.

Secondly, you will be able to improve all your items without restrictions and meet WoD fully equipped.

“Remember, you once said that I was marked with the seal of fate,” I asked. “Then you didn’t want to explain to me what that means.” Maybe you can explain now?

“I can explain, but you probably won’t understand what it is,” Lee said. “You need to feel the seal of fate, and you need to be able to use the luck that is bestowed on you, so that not only your fate influences you, but you also influence your fate, much like the Taoist did in the parable that I will tell you. This is a parable about Taoism and destiny.


One Taoist told everyone that he could influence his own destiny. His fate heard about this and appeared to him in the form of an old woman with a bag.

“In this bag,” said the old woman, “your whole life, and I am your destiny.” Tell me, how can you influence me if I predetermine the path of your life?

Without thinking twice, the Taoist grabbed the old woman, hit her on the head with a stick, took away the bag and went on his way.

The calm ones say right:

There will always be a third solution.

Who will not believe the Taoist now if he says that he influenced his own destiny?


The teacher looked at me with a sly smile, waiting for a question.

– What is the third solution? I asked.

- The third decision is the most correct decision, that is, "neither yes nor no."

“But that doesn't explain anything.

- I'm not saying that a European can explain something.

– Can you explain everything to the Chinese? - I was offended.

– There are many more Europeans in today's China than in Europe. European is a state of mind, not a geographic location. Human stupidity has no limits, but in China, as in Europe, sometimes there are people who can explain a lot.

“The parable says nothing about the seal of fate. What is it? I asked.

“A person marked with the seal of fate,” the Teacher said solemnly, “is not the person whom chance favors, but the one who grabs fate by the hair.

- What does it mean?

- The seal of fate is the presence of a certain inner strength that allows a person to freely follow his intuitive beginning. Thus, the seal of fate makes it clear that the person marked by it has the ability to make the right choice, even without full information for making a logical decision. The right choice often goes against logic and common sense, it can be risky, unpredictable and inexplicable, so it is associated with the image when a person grabs his fate by the hair and wins, sometimes putting his life at stake.

Since the Warrior of Life will never risk his life without being forced to do so, he develops and improves his gift with the help of long exercises, and the inner strength inherent in him from birth - his seal of fate - turns into a powerful weapon, beyond logic and control. The inner force begins to break out from time to time, form the desires of a person and influence his decisions.

Inner strength is a gift of intuitive choice that unmistakably leads a person in the right direction, even against his will. But this is only one of the manifestations of inner strength. There are many other forms of its manifestation associated with the mobilization of the physical resources of the body, with the release of forces previously unknown to the person himself, which you Europeans sometimes call superpowers, and with their concentration at an exceptionally high level to achieve certain goals.

Inner strength has both spiritual and purely physical facets. Developed intuition is one of the spiritual facets. You learn to listen to the guiding voice inside you and absolutely relaxed, without being tormented by doubts and fear, you make a decision that turns out to be the only right one, even if it was difficult to make it from the point of view of logic and morality.

P.S. if you want a discount - write to the operator before buying :)

Class Halls in the Legion are unique areas for working with artifacts, completing tasks, and communicating with people of the same class.

1. How to get to the Class Hall.

For the vast majority of classes in the game, access to the Stronghold will be via portals scattered throughout Dalaran.
  • Druids, mages, death knights and monks - can move under their own power - Hall of the Guardian, Dreamwalker, Death Gate and Spirit Journey
  • Demon Hunters will need to first use Glide to get to a small island near Dalaran where a portal can be found. If the planning is knocked down, you will be picked up and dragged by some kind of gargoyle.
  • A special network of airways is available for hunters. To send to the Arrow Shelter, you need to find Talua and talk to her.
  • Paladins will need to get to Light's Hope Chapel, or use the teleport in the faction's quarter.
  • Priests can only access the portal in the faction quarter.
  • Rogues know better than anyone where a crooked path can lead them. Therefore, they need to go to "Great Goods" (52 69), "Tanks are our everything" (45 29) or "A hundred more" (53 33). In these establishments, you should look for hidden doors.
  • The Shaman's Portal is located in Kras's site.
  • Warlocks should look for a portal along the road to the Underbelly.
  • Warriors in each location should look for Valkyr, near which they can use the Jump to Skyhold ability to transfer to the Stronghold.

2. Is there any profit from Strongholds?

Each Stronghold gives its class certain in-game advantages:
  • Robbers will be able to visit the representative of the Black Market, and find a toy Suspicious Box
  • Demon Hunters and Warlocks can add a new pet to their collection - Hateful Eye
  • Warriors are allowed to battle each other in a special arena and receive a Stormforged Vrykul Horn toy for victory.
  • Druids get the ability to quickly get to some blooming locations. The Dreamgrove is home to two pets, the Nightmare Lasher and the Woodsling.
  • Shamans in their Stronghold play a totem version of Light's out. The winner will be rewarded with a Lava Fountain toy. If you search, you can find a new pet - Snowfang.

3. What to do in the Stronghold?

The stronghold is used as a base for upgrades, leveling and completing quests:
  • Complete class hall missions. These missions can be completed much less frequently than Draenor Garrison missions. But the rewards are definitely worth the fulfillment. For the mission Reconnaissance in Darkheart Thicket, you can get the Vial of Toxic Blood quest item, which takes the character to the dungeon. Here you can also get Champions and Units to complete missions in the Stronghold.
  • Visit the Quartermaster to purchase the Bastion armor set, transmog weapons for armor upgrades, and some shapeshifting items.
  • Here you can also communicate with other representatives of the class of both factions.
  • Working with the Artifact: You can increase your strength and learn talents anywhere, but you can change the appearance of the Artifact only in the stronghold.
  • You can reset the Artifact talent points only in the Stronghold.
  • Start researching a mob to increase Artifact Knowledge.
  • After clearing the Mythic+ Dungeon with the Key within the allotted time, next week you will be able to find a reward in your chest in the Stronghold.
  • And, of course, you have to complete unique class quests to learn more about your character's lore.

4. Armor sets in the Stronghold

Each class can earn an eight piece Stronghold armor set. These sets are similar to the collections that can be obtained from Challenge Mode in Mists of Pandaria, but of course with a few differences.
Different parts of the body kit are obtained in different ways:
  • The helmet is obtained by completing the simple quest The Stronghold at level 110.
  • To get the breastplate, you need to complete the Stronghold campaign.
  • Leggings can be obtained by defeating the last bosses in eight Legion dungeons.
  • Shoulders awarded for Exalted by the Nightfallen.
  • To get the belt, you need to earn 100,000 Artifact Power.
  • Boots are only given to players revered by any two factions of the Broken Isles.
  • Gloves - for Honoring the Nightfallen.
  • To get wrists, you need to hire six Champions in the Stronghold.
Each item in the collection can be upgraded to item level 840:
  • Up to 820 - Small armor pieces for 500 Order Resources .
  • From 820 to 830 for Armor Pads at 2000 Order Resources.
  • From 830 to 840, you will have to fork out for Large armor plates already for 4000 Order Resources.

5. How to upgrade Stronghold?

Class Hall resources are also used to upgrade the Stronghold Talent Tree, which consists of five Tiers. In the first four you always choose between two talents, and in the last one you only have one talent, but what a talent!

Tier 1 requires level 100, 50 resources, 2 hours of research, and allows you to choose between increasing the chance of completing the first Bastion mission per day or increasing the chance that the quest reward will be upgraded.
- The second tier is also interesting - you need level 105, 500 resources, 4 hours of research, and can help open the hidden appearance of the Artifact. You can choose between a special class talent and an increased chance of completing a mission.
- Tier 3 requires level 110, 1000 resources, 7 days of research. You can choose between the number of units to hire and the ability to order equipment for Champions.
- The fourth tier requires level 110, 10000 resources, 10 days of research, and gives talents that strengthen units.
- Tier 5 requires level 110, 12500 resources, 12 days of research. But you will receive one Seal of Broken Fate, two talents that can be spent to instantly complete the Quest on the World Map, an enhanced helper, or additional resources when completing World Quests with Champions.
- Sixth tier - level 110, 15000 resources, 14 days of research. But the reward is worth it - you can equip two legendary items at the same time. And this shooting range must be obtained to open the third relic slot in the Artifact.

And yet, for a fee, you can change the selected Talent.

In general, the picture turns out to be very tempting and very confused: do you want more game goodies? So you have a direct road to the Oplot!

Overview of currencies in 6.2: Oil, Seal of Unchanging Fate, etc. 31.05.2015

Getting Oil:

  • Some follower quests offer you Oil as a reward.
  • Players who complete The Time to Strike during the Bonus Apexis Crystals event will receive 1000 Oil.
  • Apexis daily quests in Tanaan Jungle also give you 600 Oil.
  • In some places of the Jungle you will find additional tasks for which you will also receive Oil.
  • Some rare Jungle creatures also drop Oil.

Oil Rewards.

  • All naval missions and battles require a certain amount of Oil.
  • The most expensive mission costs 125 Oil (Example: All Fel Breaks Loose), while most missions require 20 to 100.
  • Oil is also used to build all ships.

Garrison Resources

  • To build one ship, you will need 25 Garrison Resources.

Seal of Shifting Fate (Seal of Shifting Fate)

Seal of Shifting Fate is a new bonus roll currency (gives you the chance to get one more item from the boss) that you will find used in Hellfire Citadel and Mythic Dungeons. This is the first time the bonus roll system has been used in dungeons.

Fate-Twister Seress and Fate-Twister Tiklal, which can be found in Ashran, will offer you all kinds of tasks to get the Seal of Inevitable Fate . If during the week you complete tasks of the same type, the requirements for their completion will increase significantly. You can find the assignments below.

  • Gold: 500, 1000, 2000 (Seal of Destiny: Gold, Seal of Destiny: Pile of Gold, Seal of Destiny: Huge Mountain of Gold)
  • Garrison Resources: 300, 600, 1200 ( , )
  • Honor: 500, 1000, 2000 (Seal of Fate: Honor, Seal of Fate: Great Honor, Seal of Fate: Great Honor)
  • Apexis Crystals: 1000, 2000, 4000 (Seal of Fate: Apexis Crystals , Seal of Fate: A Fistful of Apexis Crystals , Seal of Fate: Apexis Crystal Mountain)

In addition to completing tasks, there are other ways to get a seal:

  • Your level 3 Dwarven Bunker / War Factory will give you 1 Seal of Shifting Fate per week.
  • Passage of 5 new dungeons. Quests: A Burning Path Through Time or A Frozen Path Through Time .

Seal of Forged Fate

Seal of Tempered Fate costs 300 gold and is sold by Fate-Twister Tiklal and Fate-Twister Seress in Arshan, as well as the Apexis Item vendor in Tanaan Jungle.

The number of seals you can carry (cap in other words) has been increased from 10 to 20.

Dull iron coins (Dim iron coins)

Dull Iron Coins are a unique currency available only to rogues.

Griftah wants even more coins in An Even Bigga Score, for which he will give you 1500 gold.

In the Tanaan Jungle you will also find special equipment for picking pockets.

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